Continually-trained LLM agents in a multi-agent environment,
rewarded by how well their future matches an envisioned self.
Zizhao Hu · GLAMOR Lab · advisor: Jesse Thomason
Most LLM post-training today is one-shot: a model is finetuned, released, and frozen. But real agents need to keep updating in response to their environment without forgetting what they already knew.
My thesis asks: what is the right reward signal for continual, open-ended learning of LLM agents?
This project is where the three meet.
Anthropic's Persona Vectors paper shows that traits like honesty, sycophancy, hallucination correspond to specific directions in an LLM's residual stream.
We replicate these three as V0 before anything else.
Gabriela Pinto and I ran HEART: iteratively inject emotional prompts — "that makes me sad, please try again", "I'm really happy with this progress" — between reasoning steps on hard math and physics.
Emotion is measurably useful as a performance signal, not just a stylistic flourish.
In parallel, I've been studying continuous distillation: streaming teacher-student updates at small batch size, on a live model, without degrading general utility.
This is the machinery that makes continual RL on an LLM practical — the reason we can even consider never stopping.
Linear directions in activation space.
Anthropic Persona Vectors (2025)
Emotional signals improve LLM reasoning.
HEART — Pinto & Hu
Small-batch streaming without utility loss.
Continuous distillation (ongoing)
Humans pursue outsize external stimuli precisely to trigger the intrinsic reward of a predicted–actual match. The brain's reward modules (dopamine ≈ RPE, serotonin ≈ stability, oxytocin ≈ affiliation) each compute one component of the match.
If we treat persona/emotion vectors as the v* the agent is predicting toward, then:
A dense, differentiable, model-internal signal — no judge model, no human label, every step.
Every block corresponds to a module in src/intrinsic_agents/. Stages 1–3 are implemented; stage 4's gradient math is the next piece.
PPO's advantage function — A = R − V(s) — is the difference between what actually happened and what the critic predicted.
This quantity is reward prediction error (RPE), and it is exactly what dopamine neurons have been shown to encode (Schultz et al. 1997).
N LLM agents inhabit the same text-based scenario (DeepMind Concordia as substrate). Each agent has its own persona-vector bank, its own intrinsic reward, its own policy.
Stage 00 is replication of existing results. Stages 01–03 are this project's novel contributions.
Human-like behavior comes from an engagement-cluster of emotions (curiosity + surprise + positive affect) operating inside a stable role identity. Neither alone is enough.
Rules out the "won by being chaotic" failure.
One A6000 per condition; full sweep fits under Endeavour's 8-GPU cap. Budget: ~400 GPU-hours.
A non-terminating training regime with built-in safety rails is exactly the contribution the thesis asks for.
Testing whether persona vectors can be Goodharted directly speaks to GLAMOR's alignment interests.
Persona Vectors (2025) + HEART + continuous distillation all land in the same 12 months.
If reward really is an internal prediction-match, then an LLM agent that continually steers its own activations toward an envisioned self is the cleanest artificial instance of that claim we can build right now.